Curated and presented by The Drift and CUIR, H3O/OO3 took place on Sept 25th 2015 beneath the Veteran’s Bridge along the north shore of the Allegheny River in Pittsburgh.
As part of the Near Futures for 5×5, a project of the DC Commission on the Arts and humanities, Statuevision celebrates monuments from around the DC area in a public and participatory video projection performance. The performance consists of about a dozen video projections of DC area statues on the Dupont Circle trees accompanied by conversation and soft ambient music. The performance was developed collaboratively with school teachers, students and parents as an educational project that helps community members learn about American history through the characters embodied in statues found throughout the district.
H3O//002 co-presented by the Drift and the Center for Urban Intervention Research took place on May 10th 2015 beneath the Veteran’s Bridge along the north shore of the Allegheny River in Pittsburgh.
telepuppet.tv (a project by Ali Momeni and Nima Dehghani) uses cameras embedded in puppets to capture, catalog and connect experiences of immigration across time and space on our planet. telepuppet.tv consists of a layered platforms for storytelling.
telepuppet.tv sets off in June 2014.
New proofs of MUP Iconography in from designer Matthew Rezac.
The Manual for Urban Projection (MUP) is a resource guide for urban projection concepts, strategies, and technologies. It combines observations by urban projection thinkers and practitioners with on-the-ground learnings from the authors’ collective experiences with urban projection, public curation, and other art adventures. MUP provides a conceptual and practical approach to experimentation with and deployment of projection technologies for public communal experiences.
CUIR’s running list of favorite projectors.
CUIR builds on years of practice with the MAW projection collective.
MAW is a vehicle for activating public spaces with large-scale projections of sound and video. MAW develops software, hardware and methodologies for participatory urban projection, and helps artists and community organizations utilize these instruments to creatively claim and transform public spaces. MAW disseminates these instruments and works with artists interested in technology to promote mobile public projection.
image credits: Heba Amin, photo by Peter Haakon Thompson.
A growing list of noteworthy outdoor projection examples.
Most of the following design games are based on improvisation exercises for the theater and dance. The games are about listening to other people and learning to work in a group by building on the energy and ideas of others.